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Friends Function in C++ - Cyborg Coding

In C++, a friend function is a function that is given special access to the private and protected members of a class. This allows the function to access and modify the internal state of the class, even if the function is not a member of the class. A friend function is declared using the keyword "friend" before the function declaration, and it is defined outside the class. The friend function can be a member of another class, or it can be a non-member function. For example, consider the following class called Time: class Time {     private:         int h/ours;         int minutes;     public:         Time(int h = 0, int m = 0);         friend void addMinutes(Time &t, int m); } ; In this example, the Time class has two private members, hours and minutes, and a constructor that sets the initial values. It also has a friend function called addMinutes, which takes two parameters: a reference to a Time object and an integer. The function can access the private members of the

Function Overloading in C++ - Cyborg Coding

Function overloading in C++ allows multiple functions with the same name to exist in the same scope, as long as they have different parameter lists. This feature is also known as "compile-time polymorphism" or "static polymorphism" because the function to call is determined at compile-time, based on the type and number of arguments passed by the caller. When a function is called, the compiler looks at the function's name and the types of the arguments passed to it, and selects the function that best matches the arguments. This process is known as "function resolution" or "overload resolution". If there are multiple functions with the same name that can match the arguments, the compiler will choose the "most specialized" function, which is the function that has the most specific parameter types. One of the main advantages of function overloading is that it allows for code reuse and improves readability. For example, a single "pr

Hybrid Inheritance in C++ - Cyborg Coding

Hybrid Inheritance in C++ is a combination of two or more types of inheritance, typically including both single and multiple inheritance. This allows a derived class to inherit properties and methods from multiple base classes, as well as inheriting properties and methods through a chain of derived classes. To illustrate this concept, let's consider an example where we have a base class called "Animals" which contains properties and methods related to animals such as "breathe()" and "eat()", another base class called "Birds" which contains properties and methods specific to birds such as "fly()" and "layEggs()". Now we want to create a derived class called "Penguin", which should inherit from both the "Animals" and "Birds" base classes. Here is an example of how the classes could be implemented in C++: class Animals { public:     void breathe() { cout << "Breathing" << en

Hierarchical Inheritance in C++ - Cyborg Coding

Hierarchical Inheritance in C++ is a type of inheritance where a derived class is derived from more than one base class. This means that a single derived class inherits properties and methods from multiple base classes. For example, consider a base class called "Animal" which contains properties and methods related to animals, such as "breathe()" and "eat()". Another base class, called "Mammals", contains properties and methods specific to mammals, such as "milk()" and "hair()". A derived class, called "Human", can inherit from both the "Animals" and "Mammals" base classes, inheriting properties and methods from both. Here is an example of how the classes could be implemented in C++: class Animals { public:     void breathe() { cout << "Breathing" << endl; }     void eat() { cout << "Eating" << endl; } }; class Mammals: public Animals { public:     void

Multilevel inheritance in C++ - Cyborg Coding

Multilevel inheritance in C++ is a type of inheritance where a derived class inherits from a base class, which in turn inherits from another base class. In other words, a class inherits properties and methods from a parent class and that parent class in turn inherits properties and methods from its parent class. This creates a hierarchy of classes, where each class inherits properties and methods from its parent class, and the parent class inherits properties and methods from its parent class, and so on. Multilevel inheritance allows for code reuse, as a derived class can use the properties and methods of its base class, and the base class can use the properties and methods of its base class, and so on. It also allows for creating a hierarchy of classes, where each class can be specialized for a specific task, while still inheriting properties and methods from its parent class. Here is an example of multilevel inheritance in C++: class GrandParent { public:     int x;     void func1()

Multiple inheritance in C++ with example - Cyborg Coding

Multiple inheritance in C++ is a type of inheritance where a derived class can inherit properties and methods from multiple base classes. This means that a class can have multiple parent classes, and inherit the properties and methods of each of them. This allows for code reuse, as the derived class can use the properties and methods of multiple base classes without having to rewrite the same code. However, multiple inheritance can also lead to complex and hard-to-understand code, especially when dealing with ambiguities and virtual bases. Ambiguities can occur when a derived class inherits multiple properties or methods with the same name from different base classes. To avoid these issues, C++ uses virtual inheritance, where a class can inherit from a base class multiple times, but only one instance of the base class is created. An example of multiple inheritance in C++ is: class Shape { public:     double getArea() { /* code */ } }; class Color { public:     std::string getColor() {